Just Keep Swimming
Won the Community Award out of 38 games at the Unwrap Game Jam 2024. I worked on enemy behavior, interactables and vertex-shader animation fixes.

In 2024, I participated in the Unwrap Game Jam 2024. It’s a game jam that started out for 2nd-year Game Development, Interactive Sound Production, Game Graphics Production, and Independent Game Production students at Digital Arts And Entertainment, but this year it was open to all Belgian game devs to participate.

Prize?
The game jam lasted about 2.5 days, and I participated with a skilled team. In the end, we won the Community Award out of 38 games made. There was a jury of teachers and people from the industry.

What did I do?
I mainly worked on the enemy behavior, other interactables, and some shader fixes, since our animations were done with a vertex shader. I was also the main contact person for our team whenever someone had issues with GitHub or Unreal Engine.
Want to play the game?
You can download it here: woutjaah.itch.io/just-keep-swimming