XANDER BERTENGet in touch
About

Hey, I’m Xander.

I specialize in graphics and tools programming, with a focus on real-time rendering.

I’m finishing a Master’s in Visual Computing and Game Development at Charles University in Prague.

Portrait of Xander Berten
PRAGUECHARLES UNIVERSITY

Experience

MOST RECENT FIRST
  1. Now
    Unity VR Developer
    SupportSquare

    Prototyping and building VR training courses for industrial clients.

  2. —
    Tools / Gameplay Programmer, dev team lead
    Nexus Interactive · Mythic Champions

    Tools and gameplay programming on an upcoming indie fighting game in Unreal Engine, and leading the development team.

  3. —
    Intern
    Cyborn

    Built custom data assets for Unreal Engine, fixed graphics bugs, and designed reusable systems inside editor plugins.

Education

MASTER’S · FINISHING
Visual Computing and Game Development
Charles University, Prague
BACHELOR’S
Game Development
Digital Arts and Entertainment, thesis on merging GTAO with a fast SSAO technique

Recognition

AWARD · 2024
Top 25 Emerging Game Developers
Digital Confex, 3rd Gaming & Animation Confex
AWARD · 2024
Community Award, Unwrap Game Jam
Just Keep Swimming, out of 38 games

Toolbox

GRAPHICS APIS
VulkanDirectX 11 / 12OpenGL
LANGUAGES
C++SlangGLSLHLSLC#PythonLua
ENGINES
Unreal EngineUnityThe Forge
PROFILING & DEBUG
RenderDocNsight GraphicsTracyPix

Let’s talk light.

Open to graphics and rendering roles. The best way to reach me is email.

berten.xander@gmail.com